A downloadable game for Windows

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About the game

In Underwater Diving, you are an underwater diver surrounded by aggressive fish and mines.

Collect the black corals to clean the idols.

Once all the idols have been cleaned, the exit will be free.

USP : The player's energy represents both his life and his stamina, but also  his/her oxygen.

About the latest version

The game is at the PRE-ALPHA 03 stage.

  • USP: The player's energy represents both his life and his stamina, but also  his/her oxygen
  • The diver can improve his characteristics
  • All AI implemented, but still need to be improved
  • Stats & Achievements
  • Main Menu and Pause Menu
  • SFX (nothing definitive)
  • No music yet
  • Tutorial level + The first 4 levels
  • The game is still unbalanced
  • Available for Windows 32 and 64 bits

The DEMO contains Tutorial level + The first 4 levels.


The game is optimized to be played with a gamepad!

  • Hold LEFT STICK direction to SWIM
  • Press BUTTON A to RUSH (powerful acceleration) & ATTACK

Last updated on October 2, 2022


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Click download now to get access to the following files:

UnderwaterDivingPreAlpha03_32bit.zip 31 MB
UnderwaterDivingPreAlpha03_64bit.zip 34 MB

Development log

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Awesome idea


Thanks for the spotlight!

The game is much more playable on the Gamepad.

With an analog stick, you can swim in all directions.

You have enough room to swim above the minefield to bypass it.

No need to slalom in the middle of the mines ;)

(In fact, in this demo all minefields are bypassable)

At the end of the video, you managed to collect the black coral hidden in the Dartfish "nest".

I will improve the sound and visual feedback of collecting a black coral in the next version of the game.

Thanks again, seeing another person playing our game is always very informative.

Nice demo! Maybe add some more sprites for the diver. Like every 30 degree to have a more fluid looking of your diver. Movement ist really nice and smooth :D


Thanks for your feedback!

Me too from the beginning the diagonals bother me.

And you are the second person to admit that it bothers her.

I work with assets, so I have big graphic constraints.

Also, I don't like rotating Pixel Art.

But I'm going to do it with the diver and the fish, because it will serve the gameplay well.

I just finished the new version of the diver and it looks pretty good.

Moving your diver is much more pleasant and precise.

The fish will be entitled to the same improvement.

I think PRE-ALPHA 02 will be out next weekend at the latest.

Have a good day!

Great :D Sounds good to me!